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WatchWatch
David Rokeby spent the 10 years from 1981 to 1991 gesturing in mid-air and throwing his body against the virtual while creating Very Nervous System, an interactive installation which tracks body movement with video cameras and turns the movement into music and/or sound. Developing this work and exhibiting it around the world gave him a wealth of opportunities to experience and observe what happens...
Nov 5th
January 2012
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WatchWatch
Pipilotti Rist for Guardian About her work “Eyeball massage”  SOUTHBANK CENTER 
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November 2011
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WatchWatch
Web engineer, Nicole Sullivan presents her baby OO CSS
Nov 17th
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October 2011
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September 2011
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Let's talk about Personas in UX design..
Personas are different depending on demographics, technology and every single project but in general they Represent your target audience and achieve a couple of goals in the design process like: They provide everyone on the team with a common baseline upon which to discuss how visitors to the site might be impacted. They give the design team empathy with the site audience. By referring to...
Sep 11th
June 2011
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WatchWatch
Me and my research on a video with an amazing tagging tool..just on the way back from Manchester and future everything conference…
Jun 3rd
May 2011
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April 2011
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Interactive Games Make Museums A Place To Play
The museum community try to convince people and more specifically young people that the museum  as an entity worths exploring not in a traditional way but through playing.. McGonigal says games make people happy — and she takes happiness very seriously  The “Ghost of a Chance” interactive multimedia game at the Smithsonian American Art Museum is one of the first tries to engage...
Apr 25th
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Amazing Game & Game designer & theorist .. Jane...
                 EVOKE trailer (a new online game) from Alchemy on Vimeo.
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March 2011
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